These webpages contain theses and reports by students affiliated with the various bachelor and master programmes offered at the Leiden Institute of Advanced Computer Science
(LIACS),
the computer science and artificial intelligence department of Leiden University.
Note: this thesis repository might be incomplete for certain programmes.
Note: the overview per supervisor is likely partially incomplete.
28 entries found.
Program | Year | Role | Student | Thesis | Content |
---|---|---|---|---|---|
Bachelor Data Science an... | 2024 | second supervisor | Jagt, E. van der (Erik) | Creating a 3D Human-like Search Algorithm | |
Master Computer Science | 2024 | second supervisor | Lachmansingh, Evani | Deep Q-learning for Matching Comprehensively Typed Red Blood Cell Unit... | |
Bachelor Informatica | 2024 | second supervisor | Brouwer, I. (Ivor) | Quantum Game Development Using Unitary | |
Bachelor Data Science an... | 2023 | second supervisor | Dijkstra, R. (Rachel) | The integration of facial expression recognition as a game mechanic in... | |
Master Computer Science | 2023 | second supervisor | Arya Patel, Sudarshna | Reinforcement Learning based optimization/control of production for a ... | |
Master Computer Science | 2023 | first supervisor | Burgh, Rogier van den | Rhythm Climber, using rhythm on pcg for climber | |
Master Computer Science | 2023 | first supervisor | Cathalina, Julius | Designing Diverse and Synthesizable Molecules using Multi-Objective Ge... | |
Master Computer Science | 2023 | first supervisor | Prins, Jelmer | Deep Reinforcement Learning for Micro Battles in StarCraft 2 | |
Master Computer Science | 2023 | first supervisor | Prins, Vincent | Dungeons & Firearms: AI-Directing Action Intensity of Procedural Level... | |
Master Computer Science | 2023 | first supervisor | van der Staaij, Arthur | Terrain-Adaptive PCGML in Minecraft | |
Master Computer Science | 2023 | first supervisor | van Schendel, Bob | One ring break model to rule them all? | |
Master Computer Science | 2023 | first supervisor | Witte, Niels | FishEcoModeler: A performant, simple to use and extensible open source... | |
Bachelor Informatica | 2023 | first supervisor | Oppenhuis, K. (Koen) | Variants of Monte Carlo Tree Search in the Game ColorShapeLinks | |
Master Computer Science | 2022 | first supervisor | Dijkstra, E. | Adaptive Reinforcement Learning for Human-AI collaboration | |
Master Computer Science | 2022 | first supervisor | Haitink, M. | Bayesian Online Change Point Detection: an application to sports and e... | |
Master Computer Science | 2022 | first supervisor | Õunmaa, M. | Analyzing AI players on different Ticket to Ride variants | |
Bachelor Informatica | 2022 | second supervisor | Li, L. (Leon) | Changes in Steam Genre Tags after Covid-19 | |
PhD Computer Science | 2021 | copromotor | Wang, H. (Hui) | Searching by Learning | |
Master Computer Science | 2021 | first supervisor | Yu, Hainan | Multi-Agent Cooperation and Information Exchange in Partially Observab... | |
Bachelor Informatica & E... | 2021 | second supervisor | Laban, M. | The New AI frontier: Minecraft | |
Bachelor Informatica | 2021 | first supervisor | Prins, V. (Vincent) | Using Heterogeneous Primordial Particle Systems to Analyse Life-like B... | |
PhD Computer Science | 2020 | copromotor | Soltani, M. (Mozhan) | Exploring Means to Facilitate Software Debugging | |
Master Computer Science | 2020 | first supervisor | Müller-Brockhausen, Matthias | Comparing AI approaches for Tetris Link | |
Master Computer Science | 2020 | first supervisor | Yang, Zhao | Historical Information for Enhancing Q-learning in Maze Navigation Tas... | |
Bachelor Informatica & E... | 2020 | first supervisor | Huiskens, T.J.M. | Adaptive AI in Game Tutorials | |
Bachelor Informatica | 2020 | second supervisor | Coret, T. (Thomas) | The Effect of Social Reward on Swarm Robots in a Foraging Task | |
Bachelor Informatica | 2020 | first supervisor | Stee, J. (Jesper) van | Creating an AI for the Rhytm Game osu! | |
Master ICT in Business a... | 2019 | first supervisor | Virag, david | Security challenges and viable solutions for continuously connected ne... |