These webpages contain theses and reports by students affiliated with the various bachelor and master programmes offered at the Leiden Institute of Advanced Computer Science
(LIACS),
the computer science and artificial intelligence department of Leiden University.
The following thesis was written by a student who graduated in 2023-2024 from the Master Computer Science programme at Leiden University.
Thesis details
| Title | Procedural Content Generation in Celeste Overview of Automated Level Generation in Video Games With a Focus on Playability in a 2D Platformer |
| Student | Robinet, L.D. (Louis) |
| Programme | Master Computer Science |
| Year | 2023-2024 |
| Supervisors | Preuss, dr. M. (Mike) Gómez Maureira, dr. M.A. (Marcello) |
| Thesis | Open Thesis PDF |
Citation details
Robinet, L.D. (Louis), Procedural Content Generation in Celeste Overview of Automated Level Generation in Video Games With a Focus on Playability in a 2D Platformer, Thesis Master Computer Science, LIACS, Leiden University, 2024.