18 entries found.


Master Media Technology



2022-2023
Student Thesis Content
Aldin, H. (Hussein) Text-to-Image Generative Models: An Exploration of Their Potential in Transforming UX Design from Wireframes to HighFidelity Interface Designs
Antariksa, CaniaThe Implementation of the Richness and the Subtleties of Islamic Principles in Video Games
Bollinger, ImaraVocabulary Diversity in Dutch Hip-hop Lyrics, in Relation to Artist Gender, Age and Popularity
Guerin, Roman Reducing the Perception of AI Bias in Human-Robot Interaction Using Empathic Curiosity
Hall, K. (Kiran) Mapping the relationship between stress, anxiety, depression and heart rate: an exploratory idiographic network analysis study
Kubica, N. (Natalia) Written Without a Bias: The Absence of the Lexical Bias Effect in Typewritten Second Language Production
Lemken, IvoStories of a Real Man: A Hybrid Autoethnography on My Maleness and Masculinity
Lind, TiesSound Logos: Investigating the Saliency of Melody and Timbre
Magee, MarkComparing Performance of Monohaptic and Bihaptic Vibrational Feedback Spatial Devices in a Blindfolded Pathfinding Maze Study
Midden, Sjoerd vanAre You a Boy or a Girl or Something in Between? Using Pokémon Scarlet and Violet to Find Out How Non-cis Video Game Players Want to Be Represented in Video Games
Mintjes, MaartenSocrates, Aristotle and the Near Future of AI Ethics
Noordenne van, MariseIIA4XAI: Interactive Installation Art to Increase Non-Expert User Engagement with AI Systems
Roman, K. (Kamil)Streetwear: What is the Hype about?
Samiei, AlirezaThe Co-investment Network of the Dutch Entrepreneurial Ecosystem: A Complex Network Approach
Siegmund, DanielTricky Throws and Pretty Patterns: Improving Upon 40 Years of Juggling Notation
Song, Peng Make Your Choices: The Revelation of Gender Identity Through Choosing Video Game Characters
Wartna, Lisanne“You suck, pls uninstall” - Towards a Better Understanding of Toxic Behaviour in Online Multiplayer Video Games
Wisselink, OlafBar, Rope, String: An Exploratory Study into Relationships between Physical Interfaces and Digital Sound Synthesis