19 entries found.
Student |
Thesis |
Content |
Aldin, H. (Hussein) | Text-to-Image Generative Models: An Exploration of Their Potential in Transforming UX Design from Wireframes to HighFidelity Interface Designs | |
Antariksa, Cania | The Implementation of the Richness and the Subtleties of Islamic Principles in Video Games | |
Bollinger, Imara | Vocabulary Diversity in Dutch Hip-hop Lyrics, in Relation to Artist Gender, Age and Popularity | |
Guerin, Roman | Reducing the Perception of AI Bias in Human-Robot Interaction Using Empathic Curiosity | |
Hall, K. (Kiran) | Mapping the relationship between stress, anxiety, depression and heart rate: an exploratory idiographic network analysis study | |
Kubica, N. (Natalia) | Written Without a Bias: The Absence of the Lexical Bias Effect in Typewritten Second Language Production | |
Lemken, Ivo | Stories of a Real Man: A Hybrid Autoethnography on My Maleness and Masculinity | |
Lind, Ties | Sound Logos: Investigating the Saliency of Melody and Timbre | |
Magee, Mark | Comparing Performance of Monohaptic and Bihaptic Vibrational Feedback Spatial Devices in a Blindfolded Pathfinding Maze Study | |
Midden, Sjoerd van | Are You a Boy or a Girl or Something in Between? Using Pokémon Scarlet and Violet to Find Out How Non-cis Video Game Players Want to Be Represented in Video Games | |
Mintjes, Maarten | Socrates, Aristotle and the Near Future of AI Ethics | |
Noordenne van, Marise | IIA4XAI: Interactive Installation Art to Increase Non-Expert User Engagement with AI Systems | |
Roman, K. | Streetwear: What is the Hype about? | |
Roman, K. (Kamil) | Streetwear: What is the Hype about? | |
Samiei, Alireza | The Co-investment Network of the Dutch Entrepreneurial Ecosystem: A Complex Network Approach | |
Siegmund, Daniel | Tricky Throws and Pretty Patterns: Improving Upon 40 Years of Juggling Notation | |
Song, Peng | Make Your Choices: The Revelation of Gender Identity Through Choosing Video Game Characters | |
Wartna, Lisanne | “You suck, pls uninstall” - Towards a Better Understanding of Toxic Behaviour in Online Multiplayer Video Games | |
Wisselink, Olaf | Bar, Rope, String: An Exploratory Study into Relationships between Physical Interfaces and Digital Sound Synthesis | |