13 entries found.
Student |
Thesis |
Content |
Antariksa, Cania | The Implementation of the Richness and the Subtleties of Islamic Principles in Video Games | |
Bollinger, Imara | Vocabulary Diversity in Dutch Hip-hop Lyrics, in Relation to Artist Gender, Age and Popularity | |
Guerin, Roman | Reducing the perception of AI bias in human-robot interaction using empathic curiosity | |
Lemken, Ivo | Stories of a Real Man: A Hybrid Autoethnography on My Maleness and Masculinity | |
Lind, Ties | Sound Logos: Investigating the Saliency of Melody and Timbre | |
Magee, Mark | Comparing Performance of Monohaptic and Bihaptic Vibrational Feedback Spatial Devices in a Blindfolded Pathfinding Maze Study | |
Midden, Sjoerd van | Are You a Boy or a Girl or Something in Between? Using Pokémon Scarlet and Violet to Find Out How Non-cis Video Game Players Want to Be Represented in Video Games | |
Mintjes, Maarten | Socrates, Aristotle and the Near Future of AI Ethics | |
Noordenne van, Marise | IIA4XAI: Interactive Installation Art to Increase Non-Expert User Engagement with AI Systems | |
Samiei, Alireza | The Co-investment Network of the Dutch Entrepreneurial Ecosystem: A Complex Network Approach | |
Siegmund, Daniel | Tricky Throws and Pretty Patterns: Improving Upon 40 Years of Juggling Notation | |
Song, Peng | Make Your Choices: The Revelation of Gender Identity Through Choosing Video Game Characters | |
Wartna, Lisanne | “You suck, pls uninstall” - Towards a Better Understanding of Toxic Behaviour in Online Multiplayer Video Games | |