These webpages contain theses and reports by students affiliated with the various bachelor and master programmes offered at the Leiden Institute of Advanced Computer Science
(LIACS),
the computer science and artificial intelligence department of Leiden University.
Note: this thesis repository might be incomplete for certain programmes.
The following thesis was written by a student in the 2021-2022 class of the Master Media Technology programme at Leiden University.
Thesis details
Title | Embodiment in Video Games and its Effect on Player Behaviour: A Pilot Study |
Student | Erlingsson, Ásbjörn |
Programme | Master Media Technology |
Year | 2021-2022 |
Supervisors | Verhoef, dr. T. (Tessa) Gómez Maureira, M.A. (Marcello) |
Thesis | Open Thesis PDF |
Citation details
Erlingsson, Ásbjörn, Embodiment in Video Games and its Effect on Player Behaviour: A Pilot Study, Thesis Master Media Technology, LIACS, Leiden University, 2022.