These webpages contain theses and reports by students affiliated with the various bachelor and master programmes offered at the Leiden Institute of Advanced Computer Science
(LIACS),
the computer science and artificial intelligence department of Leiden University.
The following thesis was written by a student who graduated in 2021-2022 from the Master Creative Intelligence and Technology programme at Leiden University.
Thesis details
| Title | Embodiment in Video Games and its Effect on Player Behaviour: A Pilot Study |
| Student | Erlingsson, Ásbjörn |
| Programme | Master Creative Intelligence and Technology |
| Year | 2021-2022 |
| Supervisors | Verhoef, dr. T. (Tessa) Gómez Maureira, dr. M.A. (Marcello) |
| Thesis | Open Thesis PDF |
Citation details
Erlingsson, Ásbjörn, Embodiment in Video Games and its Effect on Player Behaviour: A Pilot Study, Thesis Master Creative Intelligence and Technology, LIACS, Leiden University, 2022.